This is the brochure for the game I recently posted about: Lighting Streak. Those are my graphics on the sides. Originally the graphics were only the Lighting Streak logo floated over red, but the red of the decal and the red of the cabinet were impossible to exactly match. All the while I had a character from my old Cinematronics days -- 1985?? -- originally done for an ad promoting Mayhem 2002, but never used (when I showed the rough to Dan Viescas, he basically vomited all over it ...). Well, someone rescued that drawing from the files and gave it back to me while I was working at Inerplay and I kept it in my portfolio. Because he is carrying a ball and Lighting Streak involves a pinball mechanic, I resurrected the character, cleaned him up (a lot), and put in some other graphical touches (the lightning from the playfield above, but curved and fuzzed up) and floated everything on pieces of clean or corroded metal. The result is what you see. Last Wednesday the group got approval to begin production on five test units and to begin promoting it to major distributors, etc. The brochure you see above started off when I saw what the engineer behind the cabinet had developed at his workshop in Utah ... it looked like engineer art. So I redesigned it and made it look clean. The result I've published is in response to the top sales guy saying the original was "more colorful ..." thus I added a lot of color (to some effect). To see really bad video of the game in action, merely search for "lighting streak" on YouTube. Two vids are there.