Playing around with the FlexMotion tools (a very cool way of implementing spline IK) in Messiah Studio. I gotta say, this program has shot to the front of my preferred tools list. It's a shame it's been kind of buried by the dominance of Maya (not a knock against the venerable program), because MS easily has the simplest and best tools for animation. And the latest version, Messiah Studio 6, was released yesterday.
So, I'm just playing around with using curves to drive arm movement. Even though this is the dreaded 'twinning' that animators are warned against using, I was only testing the curve tools and not trying for any kind of finished animation. Interesting test and I will probably use FlexMotion for the arms, at least in certain shots.