I have to make a realistic render of this mask and others similar to it.
My instinct was to make a posterized image and use that as a guide for Illustrator blends. For a number of reasons that is making me unhappy. Foremost it is becoming a tracing.
I am thinking of getting tubes of black and white acrylics and just paint the damn thing. That has some downside to it too. Foremost the expense of pre-primed board.
Scan a graphite drawing and flesh it out in Photoshop?
How would you guys do it?
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Scan a pencil drawing and flesh it out in photoshop. Find a good smear brush. One that works like smearing wet oil into oil.
Go top down multiplying gray tone into the pencils.
Go a layer up for the smear- Use the "smaple all layers" setting. Smear on that. Remove the traces of pencil, sample and paint with created tones.
two more layers to create.
Top layer is a mask layer with levels where you get your darkest dar, See the effect on the whole thing under it, then fill the mask with black and discretel;y paint into the base layers to darken.
Repeat the process of layer creation, for levels and lightest light. Paint thoose areas in. Final layer, go up, real bright high lights, more smearing as desired. Save a PSD, flatten into something we can see.
Or sculpt it in Sculptris (free) light it a few ways or not at all. Touch it up with photoshop.
I'm not sure I quite understand the assignment. What is it to be used for? How realistic does it have to be? Is it just supposed to be the exact same angle and lighting, with no enhancements? Shall I assume you don't have or use a 3-D modeling tool?
Without knowing anything else, I suppose I would take the photo into Photoshop, modify it so I could print out a very, very light blue, large version of it on drawing paper, then go over that printout carefully with pencil, making high-def smooth gray tones until I have a nice, somewhat photorealistic pencil drawing. Then re-scan it back into Photoshop to do any extra cleanup necessary.
The masks are going to be put in an 8 x 10 frame snd then put in a didplay, as if someone has a collection of masks. It's from the Twilight Zone episode masks. I have to look up sculptris.
My Illystrator method is locking me into the same lighting and angle as my reference which I consider a drawback.
My scanner did not pick up a black and white watercolor I did, I have to see how well it captures pencil or determine if it is actually broken.
So if I have this right, you are to create images that look like hand renderings of these mask photos. couldn't you use a PH filter like Watercolor+sponge to create this effect?
PS filter, that is.
Photoshop touched up screen grabs. Don't complicate it. Up rez the heck out of them. Start layering in mask layers with touch up, levels etc.
Touching up screen grabs is possible for all but one of the masks. One of them I cannot get a straight on (close but not really) image and will have to make one up. Though it is an interesting idea, just to work from the screen grab and improve that...
Ben, sorry but I have no idea how to make things look realistic--esp'ly in Pho Sho!
Which one can't you get a screen grab? I'll draw it for you.
Just 5 I see.
wiki info---"offers the mask of a sniveling coward to Emily, a miserable miser to Wilfred, a twisted buffoon to Wilfred Jr., and a self-obsessed narcissist to Paula. He himself dons a skull, claiming that the opposite of life is death. "
Which can't you grab?
"The Masks" was directed by Ida Lupino, who had starred in the first-season episode "The Sixteen-Millimeter Shrine." She was the only person in the history of the original Twilight Zone to have acted in one episode and directed another. She was also the only woman to direct a Twilight Zone episode.
I can't get "miser" straight on. The best I got he was looking off his right just a little bit. I couldn't get "death" dead center either. I don't think that is a great problem, I can draw these things straight on with all the reference I have. That is is another reason why I need to come up with a method where I don't need to rely on the screen grabs as base art. My game plan (for when I can started) is to use my black and white oil pastels on gray paper and scan that in (reloaded my scanner software so it captures grays now) and do the Photoshop manipulation.
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