tag:blogger.com,1999:blog-19949517.post4946653216510264694..comments2023-10-26T05:21:31.542-07:00Comments on TuesdayArtGroup: Rough Cut of Concept Reel-Click TitleJeffhttp://www.blogger.com/profile/07985132183438922332noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-19949517.post-37869478192076156602010-07-25T22:39:17.095-07:002010-07-25T22:39:17.095-07:00Thanks Marty. Sorry I didn't make it. I messed...Thanks Marty. Sorry I didn't make it. I messed up every bio rhythm I had and felt super low energy. I headed back early and paid the full price in 405 hell for it. I would much rather have been visiting with you guys.<br />Thanks for the comments. I will do a lot of cuts and stop zooming and jigging so much.<br />What are you doing? Your LinkeIn has storyboards. Are you able to focus exclusively on that?MrGoodson2https://www.blogger.com/profile/02329640961760572269noreply@blogger.comtag:blogger.com,1999:blog-19949517.post-65716094571293950482010-07-25T12:48:15.915-07:002010-07-25T12:48:15.915-07:00EL! Dammit, I thought I'd see you last night. ...EL! Dammit, I thought I'd see you last night. We missed you terribly.<br /><br />Had comments on the reel, but my first thought is--WOW! Your stuff looks so dang great--perfect for concept artist/environment designer. Supper strong stuff!<br /><br />I might cut down the number of examples--run-thru entire variety of "worlds" right off the bat--like three exp's from ShullMonkeys, backyard brawler, etc.; then I'd go back for a couple more detailed looks at each of those worlds (but again, quick), then the Pixar-themed stuff as a finale.<br /><br />Looking awesome--seeing the stuff you were doing for PS1 games--it's taken a decade for the industry to reach your level of artistry! <b>Your time is NOW!</b>Davis Chinohttps://www.blogger.com/profile/16168954208679712542noreply@blogger.com